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Lazy and Uninspired

Sat Jan 24, 2009, 10:08 PM
  • Mood: Gloomy
  • Listening to: Adema - All These Years
  • Reading: Essence Face Modelling
  • Watching: Life pass by slowly
  • Playing: Final Fantasy XI (I don't think I will stop)
  • Eating: Coffee
  • Drinking: Coffee
*Sigh*

*Sigh*

*sigh x2*

Japan

Sat Jun 14, 2008, 11:06 PM
  • Mood: Optimism
  • Listening to: Lacuna Coil - Our Truth
  • Reading: Bash.org
  • Watching: Code Monkeys - My Pal Jodie
  • Playing: Final Fantasy XI (still)
  • Drinking: Bombay Gin
Soon, but not soon enough.

So, I've recently found a new job. Not in my educational background, since Edmonton sucks for 3D jobs, but nonetheless a job, it pays about 17$/hr for the first few weeks and then I get a boost in pay. I will be banking 8000$ as well as getting another 8000$ from my family for the trip. So as of, hopefully, January 1st, 2009 I will be moving to Japan =) I'm really looking forward to it.

The only thing I'll miss about Edmonton, is the sight of it in my window seat view, I've grown tired of this town and it's restrictions on new media art and catering too much to old styles of art.

Stuck

Tue May 20, 2008, 1:11 PM
  • Mood: Stuck
  • Listening to: Paul Oakenfold - 2 Years Of Oakenfold
  • Reading: Richard Williams - The Animators Survival Kit
  • Watching: Time pass
  • Playing: Final Fantasy XI
  • Drinking: The last of the coffee
Boooooooo!

For the past few weeks I've been motivating myself to make a new portfolio/demo reel, and I'm blocked. Every time I sit down and stare at Maya I can't even think of a thing to do. I have the standard walk cycle rendering out now, and a 360 spin of my guitar, but that only fills up about 8 seconds and it should roughly be about 2 minutes.

I've figured out a character model to do, which is Midna from Twilight Princess. Not the form she's in at the end of the game, but the one she takes on during the majority of the game. I'm not sure whether I want to rig and animate her or just leave her as a hi-resolution character model. I probably should have decided that at the start. Oh well.

I'm about 1/3rd done the body, I found some really great reference on ISOHunt where I could actually download the character models from the game and they were all set in the T-Pose. So you can't really get any better reference than that. I'll try and post something if I feel that it's even worth posting. I'll be re texturing her as well.

Anyways, I'm leaving my townhouse in a few weeks to move into a house a few blocks away with my brother, should be fun, I get alot more space than I do in the place I live now. It was a nice 2 years spent here, but I'll be glad to rid myself of some of the memories in this house.

On that note, I'm out.

Finally A New Website

Tue Apr 29, 2008, 10:32 PM
  • Mood: Content
  • Listening to: Assemblage 23 - 30'000
  • Reading: I Am America, And So Are You
  • Watching: Rain falling outside
  • Playing: Tekken 5: Dark Ressurection
  • Drinking: Coffee
Finally got off my lazy butt and built myself a website instead of using templates year after year. Forced myself to learn some java scripting, flash and CSS. I'm sure my code isn't the cleanest, I'm more or less knowledgeable in C++ but the site works and that's all that matters. Well it works on the latest versions of IE, Firefox, Opera and Safari. Which is really all that matters. It's still under construction as I have to re render a whole bunch of stuff. Also add some more links and what not to the navigation but it's a start.

I'm not trying to go all fancy and make a graphic intense site. I like clean designs with as little graphics as possible. I think I've achieved that, considering there's nothing more than my logo and my name in the banner. I might make a light, greyed out background for the contend region, but I doubt I will.

Anyways, it can be seen here [link] enjoy

New Demo Reel

Sun Apr 20, 2008, 9:47 AM
  • Mood: Satisfied
  • Listening to: Vanessa Mae - Storm
  • Reading: I Am America, And So Are You
  • Watching: Snow falling outside
  • Playing: Patapon
  • Drinking: Coffee
Well, I'm actually getting off my lazy ass to revamp my demo reel. I'm pretty much scrapping everything in it. I've started off by modeling my guitar. I'm think about rigging the strings and possibly animating it playing the intro to a song, or maybe I'll just stick with a high resolution 360 animation of it. Not too sure yet.

Next I'm going to attempt a low poly character, not sure what kind, and do high resolution texturing in ZBrush3. Let's see how that goes. For now I just need to finish the guitar. Going to start back up on it on monday and hopefully have it finished by the end of the day.

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